Creation Beyond Imagination

To cultivate the next generation of creators and creative innovators

Art & Technology, Sogang Univ.

The educational goal of the Art & Technology major is to nurture creators fit for the 21st century. In our program, creators refer to individuals who envision something valuable yet unknown, and directly implement it to make an impact on the world. It’s difficult to find projects leading the changes in the world since the 21st century that do not possess artistic sensibility or utilize cutting-edge technology. Art and technology are essential elements that 21st-century creators must possess along with humanistic imagination. The objective of Art & Technology is to contribute to cultural development by producing 21st-century creators equipped with humanistic imagination, artistic sensibility, and advanced technological utilization skills, leading all fields of creativity and enriching human life further.

AXT Brochure

Art  & Technology education program information and its educational achievements can also be found through the brochure.


아트&테크놀로지학과 재학생들이 제작한 인디게임 <모노웨이브> PlayX4(플레이엑스포) 인디오락실 전시작 선정
아트&테크놀로지학과 재학생으로 구성된 인디게임 개발팀 ‘BBB’-임권영(아텍18), 김호진(아텍18), 신범균(아텍 18), 김채현(아텍 19), 최진용(아텍 19), 강지훈(아텍...
아트코리아랩 대학연계 아트&테크 창업 활성화 지원 사업 선정 및 예술창업 해커톤 개최
본교는 지난 4월 4일, 문화체육관광부 예술경영지원센터 아트코리아랩 대학연계 아트&테크 창업 활성화 지원 사업에 작년에 이어 2년 연속 선정되었다. 이로써 본교 산학협력단과...
Imagination Seminar - 이찬우 "Cutting-Edge Overviews in Reality Technology"
 가상증강현실 분야 주요 컨퍼런스 중 하나인 IEEE VR 2024에서 다뤄진 흥미로운 프로젝트를 소개하며, 이 분야의 트렌드와 키워드에 대해서 이야기합니다. 또 디즈니의...


Art & Technology education offers ‘Undergraduate Programs’, ‘Joint Undergraduate & Graduate Programs’, as well as master’s and doctoral ‘Graduate Programs’. Our education emphasizes a student-centered approach, placing a strong emphasis on challenging projects and collaboration in addressing real-world problems, allowing students to have an integrated academic experience that combines theory and practical application. Furthermore, we provide a variety of resources to support the learning and creative environment, enabling our department and students to make academic contributions through innovative research projects. 

Undergraduate Program

Art & Technology Undergraduate Program is designed to foster insight and growth through a three-dimensional view of our society from various perspectives through educational curriculums and spaces where students can actively experiment together. Through critical thinking, students can discover hidden values and fun, and experience creation beyond their imagination.

Graduate Program

Art & Technology Graduate Program trains the next generation of creators, experts, and researchers who can lead the development of human culture and community by fusing art and technology with humanistic insights and reflective thinking. In Art & Technology, the curriculum between undergraduate and graduate courses are linked. The Graduate school provides a professional education to cultivate experts in the fields of HCI(Human-Computer Interaction), AI(Artificial Intelligence), XR(eXtended Reality), Future Cinema, Computational Audio Performance, Media Aesthetics, and creative industries.


At Art & Technology, our exploration and pioneering spirit transcend boundaries, aiming to uncover new values and sources of enjoyment. This process involves the discovery of novel and hidden aspects within our surroundings. Through collaboration and efforts that go beyond conventional imagination, we strive to bring these discoveries to fruition.

the vacance image
The Vacance (2024)
OutLier팀 : 권세미, 방수연, 서의석
base0 팀: 민지산, 이석현, 이시훈
Singlet_Multiplet_Screenshot (2)
겹과 결(Singlet & Multiplet, 2022)
무아레 : 김지영, 조예진, 장예원


Art & Technology community aims for a culture that cooperates together, respects diversity, and builds up creations. The Artechers (a.k.a members of Art & Technology) make and fix everything around them, from Art & Technology’s culture to their personal work. To this end, we support a variety of extracurricular programs for students’ diverse and active creative activities.

AXT Events

아트코리아랩 대학연계 아트&테크 창업 활성화 지원 사업 선정 및 예술창업 해커톤 개최
본교는 지난 4월 4일, 문화체육관광부 예술경영지원센터 아트코리아랩 대학연계 아트&테크 창업 활성화 지원 사업에 작년에 이어 2년 연속 선정되었다. 이로써 본교 산학협력단과 아트&테크놀로지 학과는 올 한해 다양한 프로그램을 통해 첨단 기술 기반 예술 창업을 지원한다.아트코리아랩 창업 활성화 지원 사업은 대학 내 우수한 융합 예술창업 아이디어의 발굴 및 사업화를 지원하여 예술창업 활성화 기반 마련 및 예술의 산업화 저변 확대를 위해 시작한 사업이다. 본교 아트&테크놀로지학과에서는 AI, XR 등 첨단 기술을 기반으로...
More Information →

What students say

10th Anniversary Documentary

“What’s Art &Technology?” A major that had no tradition, no decent buildings, or graduate. Here, we follow 49 stories of the people who sought for answers in their own way on numerous questions they have faced. Creation beyond imagination, history of the mutants, the eternal X.

10th Anniversary Book

<Art & Technology 10> is a book that specifically depicts an Art & Technology major. It follows the time of a small major with only 30 students becoming a major that produces globally outstanding talents. It covers the story of academic foundation and special educational philosophy which signifies the word ‘Art & Technology’. Also, the community culture, programs, events, and people called ‘Artecher (a.k.a members of Art & Technology.)’ are archived in detail.