Creation Beyond Imagination

To cultivate the next generation of creators and creative innovators

Art & Technology, Sogang Univ.

The educational goal of the Art & Technology major is to nurture creators fit for the 21st century. In our program, creators refer to individuals who envision something valuable yet unknown, and directly implement it to make an impact on the world. It’s difficult to find projects leading the changes in the world since the 21st century that do not possess artistic sensibility or utilize cutting-edge technology. Art and technology are essential elements that 21st-century creators must possess along with humanistic imagination. The objective of Art & Technology is to contribute to cultural development by producing 21st-century creators equipped with humanistic imagination, artistic sensibility, and advanced technological utilization skills, leading all fields of creativity and enriching human life further.

AXT Brochure

Art  & Technology education program information and its educational achievements can also be found through the brochure.

News

20240715_cc
AXT CC(Crash Course) - 김준하 작가 "아티스트를 위한 포토그래메트리와 AR 워크샵: Digitalize Your Real-World Objects"
2회로 구성된 이 워크샵 수업은 포토그래메트리와 (photogrammetry) AR 기술을 활용해 현실의 오브젝트를 디지털 애셋으로 변환해보며 작업의 표현 영역을 확장하고자 하는 아티스트를...
20240624_imagination seminar
Imagination Seminar - Dr. Frank Lee "Public Play: Exploring the Interaction Between the City and Play"
For the last 10 years, I’ve explored the interaction between the city and play through large-scale interactive...
20240614_imagination seminar
Imagination Seminar - Prof.Gabriel Menotti "Spatial practices in the information age: between environmental film and computational environments"
Digital technologies have changed social practices in many different ways. When it comes to engaging...

Academics

Art & Technology education offers ‘Undergraduate Programs’, ‘Joint Undergraduate & Graduate Programs’, as well as master’s and doctoral ‘Graduate Programs’. Our education emphasizes a student-centered approach, placing a strong emphasis on challenging projects and collaboration in addressing real-world problems, allowing students to have an integrated academic experience that combines theory and practical application. Furthermore, we provide a variety of resources to support the learning and creative environment, enabling our department and students to make academic contributions through innovative research projects. 

Undergraduate Program

Art & Technology Undergraduate Program is designed to foster insight and growth through a three-dimensional view of our society from various perspectives through educational curriculums and spaces where students can actively experiment together. Through critical thinking, students can discover hidden values and fun, and experience creation beyond their imagination.

Graduate Program

Art & Technology Graduate Program trains the next generation of creators, experts, and researchers who can lead the development of human culture and community by fusing art and technology with humanistic insights and reflective thinking. In Art & Technology, the curriculum between undergraduate and graduate courses are linked. The Graduate school provides a professional education to cultivate experts in the fields of HCI(Human-Computer Interaction), AI(Artificial Intelligence), XR(eXtended Reality), Future Cinema, Computational Audio Performance, Media Aesthetics, and creative industries.

Creation

At Art & Technology, our exploration and pioneering spirit transcend boundaries, aiming to uncover new values and sources of enjoyment. This process involves the discovery of novel and hidden aspects within our surroundings. Through collaboration and efforts that go beyond conventional imagination, we strive to bring these discoveries to fruition.

A6
Sunny Day (2022)
팀 이사이오(2425) : 이찬우 류권우 서상교 심규범
the vacance image
The Vacance (2024)
OutLier팀 : 권세미, 방수연, 서의석
HYNPYTOL 대표이미지
HYNPYTOL(2023)
base0 팀: 민지산, 이석현, 이시훈

Life@AXT

Art & Technology community aims for a culture that cooperates together, respects diversity, and builds up creations. The Artechers (a.k.a members of Art & Technology) make and fix everything around them, from Art & Technology’s culture to their personal work. To this end, we support a variety of extracurricular programs for students’ diverse and active creative activities.

AXT Events

20240715_cc
AXT CC(Crash Course) - 김준하 작가 "아티스트를 위한 포토그래메트리와 AR 워크샵: Digitalize Your Real-World Objects"
2회로 구성된 이 워크샵 수업은 포토그래메트리와 (photogrammetry) AR 기술을 활용해 현실의 오브젝트를 디지털 애셋으로 변환해보며 작업의 표현 영역을 확장하고자 하는 아티스트를 대상으로 한다. 첫 번째 세션에서는 여러 장의 사진을 사용해 3D 데이터를 생성하는 포토그래메트리 기술을 다룬다. 참여자들은 자신이 원하는 오브젝트를 직접 현장에 가지고 와서 촬영하고, Adobe Substance Sampler를 사용해 이를 3D 모델로 변환하는 방법을 배운다. 두 번째 세션에서는 변환된 3D 모델에 Adobe Substance...
More Information →

What students say

10th Anniversary Documentary

“What’s Art &Technology?” A major that had no tradition, no decent buildings, or graduate. Here, we follow 49 stories of the people who sought for answers in their own way on numerous questions they have faced. Creation beyond imagination, history of the mutants, the eternal X.

10th Anniversary Book

<Art & Technology 10> is a book that specifically depicts an Art & Technology major. It follows the time of a small major with only 30 students becoming a major that produces globally outstanding talents. It covers the story of academic foundation and special educational philosophy which signifies the word ‘Art & Technology’. Also, the community culture, programs, events, and people called ‘Artecher (a.k.a members of Art & Technology.)’ are archived in detail.